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020 - Year 1 of Psych of Games Articles

I'm working ahead on new podcasts, new articles, and a conference lecture. In the meantime, enjoy the audio versions of 12 Psychology of Games articles all assembled together for your listening...

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021 - Achievements, Goals, and Motivation in Games

Achievements, trophies, badges, and similar rewards are ever present in video games. The assumption seems to be that they motivate players to keep playing a game in order to reach some goal or get some...

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022 - Research on Addiction and Aggression

Turns out that doing science is hard. And doing science involving people is particularly tricky and comes with all kinds of caveats. And then doing research on humans involving something as diverse and...

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023 - Self Determination Theory and Video Games

There's a substantial body of literature  that identifies a triforce of motivation: Competence, Autonomy, and Mastery. That is, we're motivated to do something to the extent that we feel like we can...

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024 - Electronic Gaming Therapy

Games are good for more than just simple fun. Some psychologists and therapists are using them to help people.  In this episode I talk to some people who are using video games as part of therapy for...

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025 - A Parent's Guide to Video Games

Dr. Rachel Kowert returns to discuss her new book, A Parent's Guide to Video Games. We discuss her process for writing the book, who she thinks it benefits, and the questions and concerns that parents...

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026 - Moral Combat and the War on Video Game Violence

My guests on this episode are Dr. Chris Ferguson and Dr. Patrick Markey, the authors of the new book Moral Combat: Why the War on Violent Video Games is Wrong. We talk about why people tend to blame...

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027 - Collecting in Video Games

In this episode we explore what people like to collect virtual objects in video games, why they do it, and what game designers could do to make collections more fun to acquire and use. About this...

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028 - Avatar Identification and Video Games

In this episode I talk to Dr. Jesse Fox about her research into how we identify with our video game avatars, how that affects how we play, and how it may affect what we take away from games....

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029 - Morality in Video Games

Moral choice in video games is a concept that has been with us for decades now. Many games feature points where you must decide how your character reacts to moral dilemmas or decide which of two evils...

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Podcast 30: Gaming Addiction

I talk to someone who does research on gaming addiction about the concept in general, how hard it is to research it, and the APA's recent decision to (possibly, at some point in the future) include...

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Podcast 31: Harassment in Video Games

Harassment of many types has been an issue that gamers and game developers have had to deal with for a long time now. In this episode my guest expert Wai Yen Tang talks about research that he and...

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Podcast 32: Twelve More Months of Psychology of Video Games

Enjoy the audio versions of 12 months of Psychology of Games articles from the website. (Sung, awkwardly, to the tune of "Twelve Days of Christmas.") Audio Credits“Robot Motivation” by The Polish...

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Podcast 33: Executive Skill Transference and Play Diets

Modern video games are complicated and require a lot of learning, problem solving, memory, planning, and other things that psychologists might identify as executive functions of the brain. There's a...

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Podcast 34: Games Design Education and Psychology 101

Many universities and other institutions are offering degrees in video game design and other careers in the gaming industry like art, coding, and user experience design. Some of them are also...

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Podcast 35: Player Empathy and Drivers of Gameplay

In this episode of the podcast, I talk to one veteran game designer Jason Vandenberghe, who has tackled the issue of understanding what kinds of experiences gamers want with the aid of psychology and...

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Podcast 36: Psychology, Escape Rooms, and VR

In a way, classic adventure games were the precursors to the escape rooms that are popping up in strip malls and warehouses all over the country. But unlike adventure games, escape rooms take place in...

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Podcast 37: Cognitive Psychology and User Experiences

Basic psychological phenomena like memory, perception, and emotions have huge implications for the design of products or experiences, from nutritional labels to phone apps to voting registration forms...

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Podcast 38: Mental Health Professionals and Video Games

It may shock you to hear this, but not everyone is intimately familiar with video games. I know, right? Despite the fact that video games continue to become more mainstream and cut across all kinds of...

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Podcast 39: Thirty Questions About the Psychology of Video Games

I'm at PAX West participating in panels and making new friends, but that doesn't mean you don't get a new podcast. Enjoy this audio presentation of a lecture I gave about 30 things I wish researchers...

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Podcast 40: Our Avatar Relationships

Think about the last avatar you controlled in a video game. What did he, she, or it mean to you? Was it just a tool that you used to get from one end of a maze to another? Was it a richly detailed...

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Podcast 41: How Video Games Prepare You For Success

Video games often get kind of a short shrift when it comes to how valuable they are considered, versus a being a waste of time. Yet an argument can be made that they teach and reinforce valuable skills...

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Podcast 42: Mobile Game Affinity

Say it's time to download a new game for your phone or tablet. What, out of the billions of choices out there, will you choose? Psychology pretty consistently tells us that when we have too many...

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Podcast 43: Dungeons, Dragons, & Psychology

I talk in this episode with my guest expert, Megan Connell PsyD, who uses Dungeons & Dragons in group therapy with remarkable results and runs a weekly D&D game with psychology nerds on Twitch....

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Podcast 44: Gamification and Game Based Assessments

I talk with Dr. Richard Landers, an expert researcher on gamification and game-based assessments. We discuss some of the psychology behind why gamification does (and does not) work, as well as why it's...

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Podcast 45: Psychology of The Legend of Zelda

I talk with Dr. Anthony Bean and several of his collaborators on a book about psychology and the Legend of Zelda.

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Podcast 46: Collecting Virtual Items

How do game developers make virtual items as collectible as physical objects?

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Podcast 47: Loot Boxes and Gambling

What is the relationship between loot boxes and problematic gambling? Should loot boxes be considered a form of gambling? In this episode I talk with Chris Lee, a politician, and David Zendle, a...

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Podcast 48: Loot Boxes Part 2

Special ALL HAWAII EDITION! To give me a little breathing room after finishing up my book manuscript, here are two complete interviews I did while researching the recent loot box podcast episode. One...

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Podcast 49: Empathy

Empathy --the ability to understand and share the emotions of others-- is a powerful tool for those wanting to create games where the goal is to get players to think differently and have powerful...

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Podcast 50 - Moral Choices in Games vs. Other Media

My guest experts and I discuss how moral choices in video games are different from other media and what makes them so difficult. We also discuss some of our favorite and most compelling choices from...

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Podcast 51: Lost in a Good Game

Psychology of Games Summer Book Club begins with an interview with Dr. Pete Etchells, author of the newly released Lost in a Good Game.

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Podcast 52 - Being Indistractable

Welcome to part two of this two part miniseries on Psychology of Games summer reading. In this episode I talk with author and consultant Nir Eyal about how to use psychology and other methods to avoid...

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Podcast 53 - Online Relationships (Rebroadcast)

Are friendships and other relationships formed in online games substitutes for offline relationships? Are they better?

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Podcast 54 - Sexualization in Games

Should you expect playing as a sexually objectified avatar like Lara Croft to impact women's attitudes towards their own bodies or to create other harmful attitudes? My guests this episode engaged in...

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Podcast 55 - Psychology of Level Design

What are some of the ways that video game level designers look to psychology for helping players can navigate, move through, and make sense of their virtual worlds?

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Episode 56 - Game to Grow

How therapeutic Dungeons & Dragons sessions are reaching people who need help in an engaging way.

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Episode 57 - Mental Models in League of Legends

Mental models are representations that help people understand and predict systems or situations such as a match in a competitive game. My guest expert this episode reports on his research into...

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Episode 58 - The Economics of Online Games

Just as video games can provide great examples of concepts from psychology, they can also illustrate concepts from neighboring fields. Like economics! In this episode, my guest expert walks us through...

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Episode 59: What is a Games Researcher?

People with psychology degrees fill a lot of roles in the gaming industry, including researchers working within a game development company. I talk to one such researcher who works at Riot Games, maker...

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Episode 60: Take This (dot org)

I mean, wouldn't it be nice if there were organizations out there that were dedicated to helping people in the gaming communities cope, be healthy, and get the help they need? Wouldn't it be great if...

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Episode 61: Twitch Donations

What kind of relationships exist between Twitch streamers and their audience members? How is it different from other kinds of online relationships? And why do people offer monetary support to...

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Episode 62 - The Psychology of Trolling

Why do people troll other players in video games? Do they get something out of it or are they just "broken"? A lot of us like to think the latter, but some researchers are starting to investigate...

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Episode 63 - Loss Aversion

Loss aversion refers to the fact that we feel more pain from a loss than we do pleasure from an equivalent gain. Losses are worse than gains are good. Most of the time game designers want to avoid...

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Episode 64 - How Can Video Games Make Us Happy?

Video games sometimes have an image problem. Honestly some days it feels like one black eye after another. But, let's not lose sight of the good stuff. There's plenty of evidence to suggest that video...

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65 - Psych of Final Fantasy

I talk with authors of the new book Surpassing The Limit Break: The Psychology of Final Fantasy. About, well, THAT. Topics like the psychology behind Final Fantasy's storytelling, its use of gender...

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Episode 66 - Procedural Rhetoric

When games have a message that they try to convey through systems and gameplay, do players listen? Do they hear what the designers expect? Does anything tend to change as a result?Audio Credits:“Robot...

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Podcast 67: Esports Performance Consulting

How can psychologists help esports athletes improve, stay healthy, and thrive? I talk to a guest expert with a background in sports psychology and other areas who is doing just that.

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Podcast 68: Convention Fandom

My guest expert and I talk about the psychology behind geek fandom conventions, how people behave at cons, and how Covid has changed them.

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Podcast 69: Game Transfer Phenomenon

Ever seen or heard something from a video game while you weren't playing? Ever had an urge to climb a building or select from a dialogue wheel hours after you pushed away from the keyboard or...

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